Re: проблемы с loadanimmesh
В крайне общих чертах:
[blitz]Function TextureAllChildren( model, texture )
For i=1 To CountChildren(model)
child = GetChild(model,i)
EntityTexture child,texture,0,1
If CountChildren(child)>0 Then TextureAllChildren(child,texture)
Next
End Function[/blitz]
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