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Старый 15.03.2013, 11:47   #6
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Initialize engine version: 4.0.0f7
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvumdshim.dll 9.18.13.697]
Renderer: Intel(R) HD Graphics
Vendor: Intel
VRAM: 520 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
FMOD failed to initialize ... A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted.

(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Audio/AudioManager.cpp Line: 133)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\PlayerIOUnity3DClient.dll (this message is harmless)
Loading C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\PlayerIOUnity3DClient.dll into Unity Child Domain
- Completed reload, in 1.129 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

The file 'C:/Users/User/Desktop/Новая папка (7)/woz_Data/mainData' is corrupted! Remove it and launch unity again!
[Position out of bounds! 30700 > 30696]

(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Serialize/CacheWrap.cpp Line: 269)

Starting

(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

NullReferenceException: Object reference not set to an instance of an object
at setconnect.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Platform assembly: C:\Users\User\Desktop\Новая папка (7)\woz_Data\Managed\System.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at setconnect.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Successfully connected to Player.IO

(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

System.NullReferenceException: Object reference not set to an instance of an object

at setconnect+<Start>c__AnonStorey3.<>m__0 (PlayerIOClient.Client client) [0x00000] in <filename unknown>:0

at PlayerIOClient.PlayerIO+<>c__DisplayClass3.<Connec t>b__2 (PlayerIOClient.Internal.identifier12 result) [0x00000] in <filename unknown>:0

at PlayerIOClient.Internal.identifier5+identifier418. <Connect>b__2 (PlayerIOClient.Internal.identifier12 returnValue) [0x00000] in <filename unknown>:0

at PlayerIOClient.Internal.identifier5+identifier414+ identifier415[PlayerIOClient.Internal.identifier5+identifier6,Pl ayerIOClient.Internal.identifier5+identifier12,Pla yerIOClient.PlayerIOError].MoveNext () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

NullReferenceException: Object reference not set to an instance of an object
at setconnect.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
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