axelynx log file
start date:
bool CWindowWin32::Init(int width, int height, int bpp, axelynx::WindowMode wm, int samples)
Loading extension success:glActiveTexture
Loading extension success:glGenVertexArrays
Loading extension success:glDeleteVertexArrays
Loading extension success:glBindVertexArray
Loading extension success:glGenBuffers
Loading extension success:glDeleteBuffers
Loading extension success:glBindBuffer
Loading extension success:glBufferData
Loading extension success:glBufferSubData
Loading extension success:glMapBuffer
Loading extension success:glUnmapBuffer
Loading extension success:glCreateProgram
Loading extension success:glDeleteProgram
Loading extension success:glLinkProgram
Loading extension success:glValidateProgram
Loading extension success:glUseProgram
Loading extension success:glGetProgramiv
Loading extension success:glGetProgramInfoLog
Loading extension success:glCreateShader
Loading extension success:glDeleteShader
Loading extension success:glShaderSource
Loading extension success:glCompileShader
Loading extension success:glAttachShader
Loading extension success:glDetachShader
Loading extension success:glGetShaderiv
Loading extension success:glGetShaderInfoLog
Loading extension success:glGetAttribLocation
Loading extension success:glBindAttribLocation
Loading extension success:glVertexAttribPointer
Loading extension success:glEnableVertexAttribArray
Loading extension success:glDisableVertexAttribArray
Loading extension success:glGetUniformLocation
Loading extension success:glUniformMatrix3fv
Loading extension success:glUniformMatrix4fv
Loading extension success:glUniform1i
Loading extension success:glUniform1fv
Loading extension success:glUniform3fv
Loading extension success:glUniform4fv
Loading extension success:glUniformMatrix3x2fv
Loading extension success:glBindFramebuffer
Loading extension success:glDeleteFramebuffers
Loading extension success:glGenFramebuffers
Loading extension success:glCheckFramebufferStatus
Loading extension fail:glFramebufferTexture
Loading extension success:glDrawRangeElements
Loading extension success:glClampColor
Loading extension success:wglSwapIntervalEXT
videocard info
Vendor
NVIDIA Corporation
Renderer
GeForce GT 330M/PCI/SSE2
Driver version
3.1 NVIDIA 188.86
glsl compiler
1.30 NVIDIA via Cg compiler
glCheckFramebufferStatus error